[Campagne] Helvegen "Opération Odal"
Re: [Campagne] Helvegen "Opération Odal"
Ok. Reste plus qu'à connaître les dispos de Crash.
Re: [Campagne] Helvegen "Opération Odal"
J'ai encore oublié de vérifier mes horaires...
Re: [Campagne] Helvegen "Opération Odal"
Crash est dispo jeudi, banco ?
Re: [Campagne] Helvegen "Opération Odal"
J'ai confirmé à Spatz ma dispo aussi, je finis à 18H
Re: [Campagne] Helvegen "Opération Odal"
On est bon pour jeudi. Je termine mon briefing pour lundi. D'ailleurs pour le moment je ne sais pas où le mettre pour vous le partager.
Re: [Campagne] Helvegen "Opération Odal"
Gdoc, comme d'hab ?
Re: [Campagne] Helvegen "Opération Odal"
1ère version du briefing opérationnel
https://docs.google.com/document/d/1DzQ ... ChiE8/edit
Si vous avez des remarques et ou des questions, n'hésitez pas.
Je travaille sur une base de loadouts que je vous demanderai de compléter svp.
Stay in touch
https://docs.google.com/document/d/1DzQ ... ChiE8/edit
Si vous avez des remarques et ou des questions, n'hésitez pas.
Je travaille sur une base de loadouts que je vous demanderai de compléter svp.
Stay in touch
Re: [Campagne] Helvegen "Opération Odal"
Au top. J'adore les identifiants en chiffres !
- Crashbacker
- Roux de secours
- Messages : 242
- Enregistré le : 26 février 2016, 23:55
Re: [Campagne] Helvegen "Opération Odal"
Juste si je pourrais avoir mon fusil ma lunette et la munition utilisée ?
Re: [Campagne] Helvegen "Opération Odal"
Ci-après base de template pour la mission.
Il doit être modifié par vous même en fonction de votre rôle, Crash TP, Apoc AuxSan et Slein Explo.
Donc Crash à toi d'indiquer ici ton template avec ton arme et optique.
Nous jouons Russes donc essayez si possible d'utiliser du matériel adapté.
Les incontournables de ce template :
0) mission quasiment exclusivement jouée de nuit
1) vous avez un casque dans votre sac à dos, à conserver
2) vous pouvez utilisez tous les types de bonnets, casquettes. Attention voir 3)
3) si nous sommes vu pas les civils, insurgés et yankee, nous devons passer de loin pour des insurgés qui sont équipés en FIA. essayons d'utiliser treillis et chapeaux poches de ce qu'ils utilisent.
merci par avance.
comment "Exported from Arsenal by Spatz";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "U_BG_leader";
this addItemToUniform "ACE_DAGR";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_morphine";};
this addItemToUniform "ACE_tourniquet";
for "_i" from 1 to 2 do {this addItemToUniform "SmokeShell";};
for "_i" from 1 to 2 do {this addItemToUniform "rhs_30Rnd_545x39_AK";};
this addVest "TAC_V_Sheriff_BA_TCL4";
this addItemToVest "ACE_morphine";
for "_i" from 1 to 4 do {this addItemToVest "ACE_quikclot";};
this addItemToVest "ACE_M26_Clacker";
this addItemToVest "ACE_Flashlight_KSF1";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "adv_aceSplint_splint";
this addItemToVest "ACE_tourniquet";
for "_i" from 1 to 8 do {this addItemToVest "rhs_30Rnd_545x39_AK";};
for "_i" from 1 to 3 do {this addItemToVest "rhs_30Rnd_545x39_7U1_AK";};
for "_i" from 1 to 4 do {this addItemToVest "SmokeShell";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_m67";};
this addBackpack "B_Carryall_mcamo";
this addItemToBackpack "TRYK_H_PASGT_BLK";
for "_i" from 1 to 2 do {this addItemToBackpack "ATMine_Range_Mag";};
for "_i" from 1 to 2 do {this addItemToBackpack "16Rnd_9x21_Mag";};
for "_i" from 1 to 2 do {this addItemToBackpack "DemoCharge_Remote_Mag";};
this addItemToBackpack "rhs_rpg26_mag";
this addHeadgear "rhssaf_bandana_smb";
comment "Add weapons";
this addWeapon "rhs_weap_ak74n_2_npz";
this addPrimaryWeaponItem "rhs_acc_dtk4short";
this addPrimaryWeaponItem "rhs_acc_perst1ik";
this addPrimaryWeaponItem "optic_Hamr";
this addWeapon "rhs_weap_rpg26";
this addWeapon "hgun_Rook40_F";
this addHandgunItem "muzzle_snds_L";
this addWeapon "ACE_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_fadak_1";
this linkItem "NVGoggles";
comment "Set identity";
this setFace "WhiteHead_03";
this setSpeaker "male06eng";
Il doit être modifié par vous même en fonction de votre rôle, Crash TP, Apoc AuxSan et Slein Explo.
Donc Crash à toi d'indiquer ici ton template avec ton arme et optique.
Nous jouons Russes donc essayez si possible d'utiliser du matériel adapté.
Les incontournables de ce template :
0) mission quasiment exclusivement jouée de nuit
1) vous avez un casque dans votre sac à dos, à conserver
2) vous pouvez utilisez tous les types de bonnets, casquettes. Attention voir 3)
3) si nous sommes vu pas les civils, insurgés et yankee, nous devons passer de loin pour des insurgés qui sont équipés en FIA. essayons d'utiliser treillis et chapeaux poches de ce qu'ils utilisent.
merci par avance.
comment "Exported from Arsenal by Spatz";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "U_BG_leader";
this addItemToUniform "ACE_DAGR";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_morphine";};
this addItemToUniform "ACE_tourniquet";
for "_i" from 1 to 2 do {this addItemToUniform "SmokeShell";};
for "_i" from 1 to 2 do {this addItemToUniform "rhs_30Rnd_545x39_AK";};
this addVest "TAC_V_Sheriff_BA_TCL4";
this addItemToVest "ACE_morphine";
for "_i" from 1 to 4 do {this addItemToVest "ACE_quikclot";};
this addItemToVest "ACE_M26_Clacker";
this addItemToVest "ACE_Flashlight_KSF1";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "adv_aceSplint_splint";
this addItemToVest "ACE_tourniquet";
for "_i" from 1 to 8 do {this addItemToVest "rhs_30Rnd_545x39_AK";};
for "_i" from 1 to 3 do {this addItemToVest "rhs_30Rnd_545x39_7U1_AK";};
for "_i" from 1 to 4 do {this addItemToVest "SmokeShell";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_m67";};
this addBackpack "B_Carryall_mcamo";
this addItemToBackpack "TRYK_H_PASGT_BLK";
for "_i" from 1 to 2 do {this addItemToBackpack "ATMine_Range_Mag";};
for "_i" from 1 to 2 do {this addItemToBackpack "16Rnd_9x21_Mag";};
for "_i" from 1 to 2 do {this addItemToBackpack "DemoCharge_Remote_Mag";};
this addItemToBackpack "rhs_rpg26_mag";
this addHeadgear "rhssaf_bandana_smb";
comment "Add weapons";
this addWeapon "rhs_weap_ak74n_2_npz";
this addPrimaryWeaponItem "rhs_acc_dtk4short";
this addPrimaryWeaponItem "rhs_acc_perst1ik";
this addPrimaryWeaponItem "optic_Hamr";
this addWeapon "rhs_weap_rpg26";
this addWeapon "hgun_Rook40_F";
this addHandgunItem "muzzle_snds_L";
this addWeapon "ACE_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_fadak_1";
this linkItem "NVGoggles";
comment "Set identity";
this setFace "WhiteHead_03";
this setSpeaker "male06eng";
Re: [Campagne] Helvegen "Opération Odal"
Loadout de Spatz
comment "Exported from Arsenal by Spatz";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "U_I_G_Story_Protagonist_F";
this addItemToUniform "ACE_DAGR";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_morphine";};
this addItemToUniform "ACE_tourniquet";
this addItemToUniform "SmokeShell";
for "_i" from 1 to 2 do {this addItemToUniform "rhs_30Rnd_545x39_AK";};
this addVest "TAC_V_Sheriff_BA_TCL4";
this addItemToVest "ACE_morphine";
for "_i" from 1 to 4 do {this addItemToVest "ACE_quikclot";};
this addItemToVest "ACE_M26_Clacker";
this addItemToVest "ACE_Flashlight_KSF1";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "adv_aceSplint_splint";
this addItemToVest "ACE_tourniquet";
this addItemToVest "ACE_IR_Strobe_Item";
for "_i" from 1 to 4 do {this addItemToVest "SmokeShell";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_m67";};
for "_i" from 1 to 3 do {this addItemToVest "rhs_30Rnd_545x39_AK";};
for "_i" from 1 to 6 do {this addItemToVest "rhs_GRD40_Red";};
this addItemToVest "rhs_rpg26_mag";
for "_i" from 1 to 10 do {this addItemToVest "rhs_VG40TB";};
this addBackpack "tf_anprc155_coyote";
this addItemToBackpack "TRYK_H_PASGT_BLK";
for "_i" from 1 to 4 do {this addItemToBackpack "16Rnd_9x21_Mag";};
for "_i" from 1 to 3 do {this addItemToBackpack "rhs_30Rnd_545x39_AK";};
for "_i" from 1 to 5 do {this addItemToBackpack "rhs_30Rnd_545x39_7U1_AK";};
for "_i" from 1 to 4 do {this addItemToBackpack "rhs_mag_mk84";};
this addHeadgear "H_Cap_tan";
comment "Add weapons";
this addWeapon "rhs_weap_ak74n_2_gp25_npz";
this addPrimaryWeaponItem "rhs_acc_dtk4short";
this addPrimaryWeaponItem "optic_Hamr";
this addWeapon "rhs_weap_rpg26";
this addWeapon "hgun_Rook40_F";
this addHandgunItem "muzzle_snds_L";
this addWeapon "ACE_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_fadak_1";
this linkItem "NVGoggles";
comment "Set identity";
this setFace "GreekHead_A3_06";
this setSpeaker "male02gre";
comment "Exported from Arsenal by Spatz";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "U_I_G_Story_Protagonist_F";
this addItemToUniform "ACE_DAGR";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_morphine";};
this addItemToUniform "ACE_tourniquet";
this addItemToUniform "SmokeShell";
for "_i" from 1 to 2 do {this addItemToUniform "rhs_30Rnd_545x39_AK";};
this addVest "TAC_V_Sheriff_BA_TCL4";
this addItemToVest "ACE_morphine";
for "_i" from 1 to 4 do {this addItemToVest "ACE_quikclot";};
this addItemToVest "ACE_M26_Clacker";
this addItemToVest "ACE_Flashlight_KSF1";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "adv_aceSplint_splint";
this addItemToVest "ACE_tourniquet";
this addItemToVest "ACE_IR_Strobe_Item";
for "_i" from 1 to 4 do {this addItemToVest "SmokeShell";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_m67";};
for "_i" from 1 to 3 do {this addItemToVest "rhs_30Rnd_545x39_AK";};
for "_i" from 1 to 6 do {this addItemToVest "rhs_GRD40_Red";};
this addItemToVest "rhs_rpg26_mag";
for "_i" from 1 to 10 do {this addItemToVest "rhs_VG40TB";};
this addBackpack "tf_anprc155_coyote";
this addItemToBackpack "TRYK_H_PASGT_BLK";
for "_i" from 1 to 4 do {this addItemToBackpack "16Rnd_9x21_Mag";};
for "_i" from 1 to 3 do {this addItemToBackpack "rhs_30Rnd_545x39_AK";};
for "_i" from 1 to 5 do {this addItemToBackpack "rhs_30Rnd_545x39_7U1_AK";};
for "_i" from 1 to 4 do {this addItemToBackpack "rhs_mag_mk84";};
this addHeadgear "H_Cap_tan";
comment "Add weapons";
this addWeapon "rhs_weap_ak74n_2_gp25_npz";
this addPrimaryWeaponItem "rhs_acc_dtk4short";
this addPrimaryWeaponItem "optic_Hamr";
this addWeapon "rhs_weap_rpg26";
this addWeapon "hgun_Rook40_F";
this addHandgunItem "muzzle_snds_L";
this addWeapon "ACE_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_fadak_1";
this linkItem "NVGoggles";
comment "Set identity";
this setFace "GreekHead_A3_06";
this setSpeaker "male02gre";
Re: [Campagne] Helvegen "Opération Odal"
Du coup, je suis pas sur de savoir ce que j'ai le droit de modifier ou pas dans ta base, vu que tout est déjà fait quand je l'importe. Je dois juste ajouter mon matos médical ou je peux modifier des trucs ? L'optique me convient pas par exemple, je préférerais un Specter ou un Acog. Je préférerais un bonnet également, et j'aimerais répartir mon matos différemment dans mes affaires, si c'est ok pour toi.
Edit : pareil pour la veste, je conseille une veste TAC RRV vest plate AK parce que dans ta base on a des chargeurs Stanag dans le gilet.
Edit 2 : le RPG dans le template de base c'est une coquille ou c'est normal ?
Edit : pareil pour la veste, je conseille une veste TAC RRV vest plate AK parce que dans ta base on a des chargeurs Stanag dans le gilet.
Edit 2 : le RPG dans le template de base c'est une coquille ou c'est normal ?
Re: [Campagne] Helvegen "Opération Odal"
Pour pas polluer le post précédent, voici le loadout que j'ai fait en attendant que tu puisses répondre à mes interrogations.
Je suis parti du principe que les charges et l'AT ne me concernaient pas. J'ai mis un bonnet, j'ai changé l'optique pour un Specter 3x RDS Low Mount, et j'ai fait mon stuff medical. J'ai donc également changé la veste pour avoir des chargeurs AK.
Poids : 32.94Kg
Est-ce que ça te convient ?
comment "Exported from Arsenal by Apoc";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "U_BG_leader";
this addItemToUniform "ACE_DAGR";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
this addItemToUniform "ACE_IR_Strobe_Item";
this addItemToUniform "ACE_Flashlight_XL50";
for "_i" from 1 to 4 do {this addItemToUniform "SmokeShell";};
this addItemToUniform "SmokeShellRed";
this addItemToUniform "SmokeShellGreen";
this addVest "TAC_EI_RRV24LAK_Coyote";
for "_i" from 1 to 8 do {this addItemToVest "rhs_30Rnd_545x39_AK";};
for "_i" from 1 to 3 do {this addItemToVest "rhs_30Rnd_545x39_7U1_AK";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_mk84";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_m67";};
for "_i" from 1 to 3 do {this addItemToVest "16Rnd_9x21_Mag";};
this addBackpack "B_Carryall_mcamo";
this addItemToBackpack "TRYK_H_PASGT_BLK";
for "_i" from 1 to 12 do {this addItemToBackpack "ACE_quikclot";};
for "_i" from 1 to 16 do {this addItemToBackpack "ACE_elasticBandage";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_epinephrine";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_salineIV_500";};
for "_i" from 1 to 4 do {this addItemToBackpack "ACE_salineIV";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_tourniquet";};
this addItemToBackpack "ACE_surgicalKit";
for "_i" from 1 to 8 do {this addItemToBackpack "adv_aceSplint_splint";};
this addHeadgear "H_Watchcap_cbr";
comment "Add weapons";
this addWeapon "rhs_weap_ak74n_2_npz";
this addPrimaryWeaponItem "rhs_acc_dtk4short";
this addPrimaryWeaponItem "rhs_acc_perst1ik";
this addPrimaryWeaponItem "sma_spitfire_03_rds_low_black";
this addWeapon "hgun_Rook40_F";
this addHandgunItem "muzzle_snds_L";
this addWeapon "ACE_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_fadak";
this linkItem "NVGoggles_OPFOR";
Je suis parti du principe que les charges et l'AT ne me concernaient pas. J'ai mis un bonnet, j'ai changé l'optique pour un Specter 3x RDS Low Mount, et j'ai fait mon stuff medical. J'ai donc également changé la veste pour avoir des chargeurs AK.
Poids : 32.94Kg
Est-ce que ça te convient ?
comment "Exported from Arsenal by Apoc";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "U_BG_leader";
this addItemToUniform "ACE_DAGR";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
this addItemToUniform "ACE_IR_Strobe_Item";
this addItemToUniform "ACE_Flashlight_XL50";
for "_i" from 1 to 4 do {this addItemToUniform "SmokeShell";};
this addItemToUniform "SmokeShellRed";
this addItemToUniform "SmokeShellGreen";
this addVest "TAC_EI_RRV24LAK_Coyote";
for "_i" from 1 to 8 do {this addItemToVest "rhs_30Rnd_545x39_AK";};
for "_i" from 1 to 3 do {this addItemToVest "rhs_30Rnd_545x39_7U1_AK";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_mk84";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_m67";};
for "_i" from 1 to 3 do {this addItemToVest "16Rnd_9x21_Mag";};
this addBackpack "B_Carryall_mcamo";
this addItemToBackpack "TRYK_H_PASGT_BLK";
for "_i" from 1 to 12 do {this addItemToBackpack "ACE_quikclot";};
for "_i" from 1 to 16 do {this addItemToBackpack "ACE_elasticBandage";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_epinephrine";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_salineIV_500";};
for "_i" from 1 to 4 do {this addItemToBackpack "ACE_salineIV";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_tourniquet";};
this addItemToBackpack "ACE_surgicalKit";
for "_i" from 1 to 8 do {this addItemToBackpack "adv_aceSplint_splint";};
this addHeadgear "H_Watchcap_cbr";
comment "Add weapons";
this addWeapon "rhs_weap_ak74n_2_npz";
this addPrimaryWeaponItem "rhs_acc_dtk4short";
this addPrimaryWeaponItem "rhs_acc_perst1ik";
this addPrimaryWeaponItem "sma_spitfire_03_rds_low_black";
this addWeapon "hgun_Rook40_F";
this addHandgunItem "muzzle_snds_L";
this addWeapon "ACE_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_fadak";
this linkItem "NVGoggles_OPFOR";
- Crashbacker
- Roux de secours
- Messages : 242
- Enregistré le : 26 février 2016, 23:55
Re: [Campagne] Helvegen "Opération Odal"
Voilà mon loadout :
comment "Exported from Arsenal by Crashbacker";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "U_BG_Guerrilla_6_1";
this addItemToUniform "ACE_DAGR";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
this addItemToUniform "ACE_Flashlight_KSF1";
this addItemToUniform "ACE_M26_Clacker";
for "_i" from 1 to 4 do {this addItemToUniform "ACE_quikclot";};
for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
this addItemToUniform "adv_aceSplint_splint";
this addItemToUniform "ACE_RangeCard";
this addItemToUniform "ACE_epinephrine";
this addVest "TAC_EI_RRV21_Coyote";
for "_i" from 1 to 2 do {this addItemToVest "ACE_elasticBandage";};
for "_i" from 1 to 2 do {this addItemToVest "ACE_packingBandage";};
this addItemToVest "ACE_salineIV_500";
this addItemToVest "ACE_ATragMX";
this addItemToVest "ACE_Kestrel4500";
for "_i" from 1 to 10 do {this addItemToVest "rhs_10Rnd_762x54mmR_7N1";};
this addItemToVest "rhs_mag_rgn";
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_rdg2_white";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_9x18_8_57N181S";};
this addBackpack "TRYK_B_Coyotebackpack";
this addItemToBackpack "rhs_altyn_novisor";
this addItemToBackpack "ACE_IR_Strobe_Item";
this addItemToBackpack "rhs_acc_pso1m2";
for "_i" from 1 to 2 do {this addItemToBackpack "rhs_mag_rdg2_white";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhs_mag_zarya2";};
for "_i" from 1 to 5 do {this addItemToBackpack "rhs_10Rnd_762x54mmR_7N1";};
this addHeadgear "TRYK_H_pakol2";
this addGoggles "TRYK_Beard_BW";
comment "Add weapons";
this addWeapon "rhs_weap_svdp_wd";
this addPrimaryWeaponItem "rhs_acc_tgpv2";
this addPrimaryWeaponItem "rhs_acc_1pn93_1";
this addWeapon "rhs_weap_pb_6p9";
this addHandgunItem "rhs_acc_6p9_suppressor";
this addWeapon "ACE_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_fadak_1";
this linkItem "ItemGPS";
this linkItem "rhsusf_ANPVS_14";
comment "Exported from Arsenal by Crashbacker";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "U_BG_Guerrilla_6_1";
this addItemToUniform "ACE_DAGR";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
this addItemToUniform "ACE_Flashlight_KSF1";
this addItemToUniform "ACE_M26_Clacker";
for "_i" from 1 to 4 do {this addItemToUniform "ACE_quikclot";};
for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
this addItemToUniform "adv_aceSplint_splint";
this addItemToUniform "ACE_RangeCard";
this addItemToUniform "ACE_epinephrine";
this addVest "TAC_EI_RRV21_Coyote";
for "_i" from 1 to 2 do {this addItemToVest "ACE_elasticBandage";};
for "_i" from 1 to 2 do {this addItemToVest "ACE_packingBandage";};
this addItemToVest "ACE_salineIV_500";
this addItemToVest "ACE_ATragMX";
this addItemToVest "ACE_Kestrel4500";
for "_i" from 1 to 10 do {this addItemToVest "rhs_10Rnd_762x54mmR_7N1";};
this addItemToVest "rhs_mag_rgn";
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_rdg2_white";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_9x18_8_57N181S";};
this addBackpack "TRYK_B_Coyotebackpack";
this addItemToBackpack "rhs_altyn_novisor";
this addItemToBackpack "ACE_IR_Strobe_Item";
this addItemToBackpack "rhs_acc_pso1m2";
for "_i" from 1 to 2 do {this addItemToBackpack "rhs_mag_rdg2_white";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhs_mag_zarya2";};
for "_i" from 1 to 5 do {this addItemToBackpack "rhs_10Rnd_762x54mmR_7N1";};
this addHeadgear "TRYK_H_pakol2";
this addGoggles "TRYK_Beard_BW";
comment "Add weapons";
this addWeapon "rhs_weap_svdp_wd";
this addPrimaryWeaponItem "rhs_acc_tgpv2";
this addPrimaryWeaponItem "rhs_acc_1pn93_1";
this addWeapon "rhs_weap_pb_6p9";
this addHandgunItem "rhs_acc_6p9_suppressor";
this addWeapon "ACE_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_fadak_1";
this linkItem "ItemGPS";
this linkItem "rhsusf_ANPVS_14";
Modifié en dernier par Crashbacker le 22 août 2018, 20:49, modifié 1 fois.
Re: [Campagne] Helvegen "Opération Odal"
Oui pour tout Apoc.
Merci Crash.
@Nikkaa, j'ai changé le nickname du commandement si cela te va ? J'ai utilisé LOGOVO qui veut dire tanière en Russe et qui à mon sens ira bien avec Volk qui veut dire loup.
Merci Crash.
@Nikkaa, j'ai changé le nickname du commandement si cela te va ? J'ai utilisé LOGOVO qui veut dire tanière en Russe et qui à mon sens ira bien avec Volk qui veut dire loup.
Re: [Campagne] Helvegen "Opération Odal"
Ok, merci ! J'attends juste que tu me confirmes que le loadout te convient du coup et savoir si tu veux que je modifie des trucs ^^
Re: [Campagne] Helvegen "Opération Odal"
Ca marche, je regarderai ça ce soir.
Pour info, j'ai ajouté pas mal de choses sur le gdoc. Désolé pour la mise en page sûrement merdique car édité à partir de mon phone.
Pour info, j'ai ajouté pas mal de choses sur le gdoc. Désolé pour la mise en page sûrement merdique car édité à partir de mon phone.